A jack-of-all-trades warrior. Agile and powerful in close quarters; extremely adept at swordsmanship and handy with other weapons.

The knight is a heavily-armored combat physical class that can wield a variety of weapons. From lances and polearms to swords and shields, the knight is highly versatile and boasts high defense and health. They typically are employed either as soldiers under the crown's banners or as personal guards for noblemen. 

Armor Rating: Heavy Armor

Weapon Rating: Medium to Heavy weapons. Knights may equip one BIG item.

See the class tree here.


Crazed warriors that have lost almost all traces of their sanity in exchange for great power.

Berserkers are purely offensive units, complete with a strength and willpower that is practically unrivaled by most other classes. They can take hit after hit without going down and fight long past the point of defeat. However, their ability comes at a great cost: their sanity.

Armor Rating: Medium Armor

Weapon Rating: Medium to Heavy weapons. Berserkers may equip one BIG item excluding shields.

See the class tree here.


A swift specialist in the blade who makes for a tricky target.

Samurai are skilled swordsmiths and formidable warriors. They prize honor and chivalry above all else, but do not hesitate to exact vengeance where they see fit. A samurai is proficient with all simple and martial weapons and with all types of armor, but not with shields. However, they prefer light, agile swords, as it is said that a Samurai's soul lives in his or her sword. Unlike other warrior classes, Samurai armor is made with mobility and dexterity in mind. Enemies may, at first glance, underestimate a Samurai's power with their light blade and ornate armor. However, by the point they have realized their mistake, they'll likely have been torn to pieces.

Armor Rating: Heavy Armor

Weapon Rating: Medium Weapons

See the class tree here.


Go beyond the impossible and kick reason to the curb! And if that doesn't work, then punch it in the face!

At first glance, it may seem odd to see an warrior traveling unarmed. However, to assume that a brawler is unarmed would be a colossal mistake. Brawlers come pre-equipped from birth with two powerful, deadly weapons that are always on hand when they need to knock a few heads together. Of course, many brawlers choose to enhance the power of their fists with deadly accessories, such as claws, brass knuckles, punch daggers, etc., but the true heart of their power lies in their inner strength, thick fortitude, and massive egos. 

Armor Rating: Light Armor

Weapon Rating: Fist weapons

See the class tree here.


Tell a Knight only a madman would go. Tell a Rogue it's too complex.

Rangers are masters of the wild and the unknown. They prefer to stay outside the city gates, watching and waiting for who knows what. Rangers are quick with an arrow and deadly with a blade. They were once survivors that  roamed the wastelands and wilderness making their own luck. After The Schism, they eventually integrated back into society, taking odd jobs with the adventurer's guilds or running errands for the crown. Being the trailblazers amongst warrior classes, Rangers serve as invaluable scouts when surveying hostile and dangerous territory combining their trademark daring and ingenuity.

Armor Rating: Light to Medium Armor

Weapon Rating: Rangers main one ranged weapon, but may also use a medium melee weapon. 

See the class tree here.